Mobile UI design — Sydney & Australia
Raventox crafts focused mobile experiences for iOS and Android. We combine UX research, interaction design and pixel-perfect UI to increase engagement and retention.
- Mobile-first interfaces for native and hybrid apps
- UX research, user testing and prototyping
- Design systems & handoff for engineering
Services
From discovery to handoff, tailored for Australian product teams.
- Mobile UX research & testing
- UI design (iOS & Android)
- Design systems & tokens
- Prototyping & usability labs
Capabilities
We support cross-functional teams and complex enterprise flows.
- Accessibility & WCAG alignment
- Performance-aware UI
- On-site workshops (Sydney)
Local presence
Based in Sydney with collaboration across Melbourne and nationwide.
Design process
A pragmatic, research-led approach tailored to mobile products.
- Discovery & research
- Interaction design
- Design system & handoff
Stakeholder interviews, user journeys, rapid usability tests and qualitative insights to define priorities for mobile.
Interaction patterns, motion, adaptive layouts and high-fidelity prototypes for user testing and stakeholder sign-off.
Design tokens, spec sheets, assets and collaboration workflows to ensure a smooth engineering handoff.
Selected work
Fintech app — onboarding
Reduced drop-off by 22% through simplified flows and inline guidance.
Health app — notifications
Improved retention with contextual reminders and microcopy updates.
Retail app — checkout
Streamlined checkout flow to reduce friction on mobile web and native apps.
Alex Morgan
Lead Mobile Designer — 10+ years in product design, specialised in mobile UX for Australian markets.
Our team
A compact team of UX researchers, UI designers and front-end engineers focused on mobile-first experiences. We partner with product managers and engineering to deliver measurable outcomes.
FAQ
Engagement options
| Package | Focus | Typical duration | Best for |
|---|---|---|---|
| Discovery Sprint | Research & priorities | 2–3 weeks | Early-stage products |
| Product UI | Design & prototype | 4–10 weeks | Growth & scale teams |
| Enterprise | Design systems & rollout | 8–16+ weeks | Large organisations |